Patch 0.2.2 Now Live!


🚨 YN Simulator – Patch 0.2.2 Now Live! 🚨

Experience the biggest overhaul yet in combat, driving, and AI.

πŸ”« Combat & Weapons

  • Weapon Switching Reworked – Use keys 1, 2, and 3 to quickly access unarmed, Glock variants, and AK variants. Cycling only shows unlocked weapons, so you're always in control.

  • Smarter Weapon Handling – Your current weapon level is remembered per category for seamless progression.

  • Enhanced Feedback – Weapon fire now causes 3x more intense screen shake, and blood spray is fully directional for a brutal visual upgrade.

πŸš“ Police AI & Debug Tools

  • Spawn Validation Overhaul – Police won’t spawn inside buildings anymore thanks to a 30-check spawn pipeline using real collision and pathing tests.

  • Chase Logic Fixed – Cops now abandon pursuit immediately when your wanted level hits zero.

  • Tracer Behavior Improved – Missed police shots now visibly veer off with Β±25Β° spread, and tracers match player behavior exactly.

  • Debug Arsenal Expanded – Instantly clear your wanted level or relocate stuck cops with new dev tools.

πŸš— Vehicles & Driving

  • Rotational Driving System – Say goodbye to 8-direction controls. Drive with full analog-style steering using 48-frame car sprites.

  • Physics-Based Handling – Cars now accelerate gradually, coast realistically, and require stopping before changing direction.

  • Braking Reworked – Smooth deceleration instead of instant stops. Turning scales with speed for realistic cornering.

  • Control Update –

    • W/S = Accelerate/Brake

    • A/D = Steer

    • E = Enter/Exit Vehicle

    • Spacebar = Honk

🧰 UI & Inventory

  • Drug & Weapon Icons – All items now display with clean 48x48 pixel icons. Visual clarity improved with fallback colors.

  • Girlfriend Visuals – Unique icons based on level and appearance. Inventory now looks as good as it functions.

🧠 Technical Polish

  • Optimized resource loading for icons

  • Cleaned up duplicated and obsolete scripts

  • Enhanced debug logs for tracer, blood angle, and spawn attempts

  • Streamlined GameConfig usage across all systems

πŸ§ͺ Dev & Debug Additions

  • debug_check_stuck_police() – Automatically finds and moves trapped cops

  • debug_force_clear_wanted() – Full system reset during tests

  • Improved blood angle and tracer debug info

Files

yn-simulator 0.2.2.exe 136 MB
8 hours ago

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